Privacy Policy

last updated  december 2017


itsLogic game does not ask, nor collects any type of personal information and therefore does not store or process any information of a personal nature

ItsLogic-game can store configuration information

ItsLogic-game can store the information of the configuration, status and preferences defined in the Advanced section of the app, such as user names, avatars, groups of friends, preferences for logical symbols, sound volume and scores, games and levels completed for each circuit, user and group. The information of the purchases made is also stored.

This configuration can, and conveniently, be saved in the itsLogic game server - which uses the secure connection protocol - in order to reestablish its game history, preferences and the internal products of the application acquired in any of the devices of the user

If you send comments and want to receive a personalized response, the email address is requested

itsLogic game does not have access to personal billing and payment information of its users.

ItsLogic game is only distributed through the following platforms:

  • Google play
  • Apple store
  • Windows store
  • Amazon
  • Facebook gameroom
What represents the highest degree of trust, confidentiality and protection
ItsLogic-game uses third-party services

ItsLogic game uses third-party services for active app monitoring and ad management, which can obtain and use information specific to your device to improve management and user experience

itsLogic game only has statistical access to this information and not at the individual level of device or user

Active monitoring

The active monitoring of the app includes the score, time and wildcards used in each game, the time that the tutorials are used, the time that the mini learning aps are used, the promotions used, the grades that are re initiated (probably the most appreciated).

The purpose of this automatically acquired and statistically treated information is to serve for improving the app

Ad management

The Ad management, in the platforms and in the version of the game where it is used, is carried out through top companies of prestige and guarantee.

  • Unity is the ad mediator for the Google Play and Apple store platforms. Unity provides games-only ads (see Unity privacy-policy)

  • Microsoft is the ad mediator for Windows store
The pro version does not show ads.
Use of ads.

The app uses the ads as a reward to get extra wildcards. The user decides if he wants to use this possibility and start the ad, or not, to win the extra wildcards.

There is also a permanent promotion to redeem a promotional ad for a golden wildacard, although you can only use one every half hour

There is an exception to promotional videos. If a user does not use the promotional videos, a video may appear before starting a new game, up to a maximum of three times per session in minimum intervals of 20 minutes.

The pro versions do not show ads and instead the wildcards are obtained directly

Additional information about your device that can be collected

unique device identifiers (e.g., IDFV for iOS devices and Android ID for Android devices) ); IP address; country of install (mapped from IP address); device manufacturer and model platform type (iOS, Android, Mac, Windows, etc.) and the operating system and version running on your system or device; language; CPU information such as model, the number of CPUs present, frequency, and instruction set support flags; the graphics card type and vendor name; graphics card driver name and version (example: "nv4disp.dll 6.10.93.71"); which graphics API is in use (example: "OpenGL 2.1" or "Direct3D 9.0c"); amount of system and video RAM present; current screen resolution; version of the Unity Editor used to create the game; sensor flags (e.g., device support for gyroscope, touch pressure or accelerometer); application or bundle identification ("app ID") of the game installed; unique advertising identifiers provided for iOS and Android devices (e.g., IDFA or Android Ad ID); and a checksum of all the data that gets sent to verify that it did transmit correctly.

device identifiers,and information regarding the delivery of ads and your interaction with them, all of which may be shared with ad publishers and attribution companies. Unity Ads may also incorporate data derived from the Unity Analytics service in user profiles and use that profile data in order to provide personalized advertising.

cookies and related technologies can be used to store information on or read information from your browser or device. The technologies used for these purposes may include: (i) cookies; (ii) web beacons; (iii) tracking pixels; and/or (iv) local shared objects (also known as flash cookies) and/ or may collect information including the App List to provide personalized ads.

mediators of advertising and active monitoring (analytics) can share the information collected

Hope you have a nice experience with itsLogic game

© itsLogic game - 2017